Single: A Strategic board game experience
Game Overview
Single is a 2-4 player board game combining strategy and resource management. Players compete to build the longest continuous path on a hexagonal grid while managing limited resources.
Core Features
- Dynamic Board Generation: Unique grid layout each game
- Resource Triangle System: Three resource types (Wood, Stone, Metal)
- Advanced pathfinding algorithm for optimal route planning
Gameplay Mechanics
Turn Structure | Actions | Scoring |
Resource Collection Phase | 1-3 resource gathering attempts | 5 points per collected resource |
Path Construction Phase | 2-4 tile placement attempts | 10 points per connected tile |
Strategy Guide
Key Tips:
- Balance resource collection with path expansion
- Monitor opponents' resource reserves
- Use metal resources for premium tile placement
Target Audience
Single suits players aged 12+ with interests in:
- Complex strategy games
- Resource management simulations
- Abstract board game mechanics
Required Equipment
- Base board (22cm x 22cm)
- 120 hexagonal tiles
- Resource tokens (wood: brown, stone: gray, metal: silver)
- Player aids (color-coded markers)
Game Development
Single was conceptualized by Game Designer Dr. Elaine Carter and developed through 18 iterations with academic collaboration from MIT Game Lab. The final prototype was playtested with 500+ participants across 3 continents.
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